The various terrains that comprise the race track, each having their own Boosts and Buffers. Boosts apply to animals with adaptation to the terrain. Buffers, on the other hand, apply to the animals with no adaptation to the terrain.
| Image | Terrain | Effects | Adaptations |
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Grassland A neutral terrain where you race across a land blanketed by lush greenery. Tile Count: 10 |
Boost None Buffer None |
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River A powerfull torrent of water can carry you back downstream at any time as you race along the bank of this river. Tile Count: 15 |
Boost Field Resistance is increased by 40% Buffer None |
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Rainforest A rich forest with frequent and high amount of rainfall. Tile Count: 20 |
Boost Field Resistance is increased by 60% Buffer Movement is reduced by 1 at the beginning of each turn |
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Cave A narrow pathway at the base of a mountain. The absolute darkness hiding a various amount of traps and encounters. Tile Count: 20 |
Boost None Buffer All Resistances are dropped to 0 |
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Savannah A wide plain with scattered trees and golden grasses. It is home to a variety of predators and prey alike, often fighting for survival. Tile Count: 20 |
Boost Encounter Resistance is increased by 40% Buffer None |
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Desert A seemingly endless span of nothing but sand and the burning desert heat. Tile Count: 20 |
Boost None Buffer Stamina Cost is increased by 1 |
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Volcano A fiery and craggy terrain where lava consistently flows from an active volcano. Tile Count: 15 |
Boost None Buffer Movement is decreased by 1 at the beginning of each turn |
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Mountain A rocky terrain whose uneven landscape and rock slides make it difficult to run straight. Tile Count: 20 |
Boost None Buffer Stamina Cost is increased by 1 |
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Boreal Forest A coniferous forest blanketed by a thick amount of snow, possibly hindering movement. Tile Count: 20 |
Boost Movement is increased by 1 at the beginning of each turn Buffer Movement is reduced by 1 at the beginning of each turn |
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Glacier An unforgiving terrain where Movement is hindered by the slippery ice. Stamina is also quickly drained by the chilling subzero temperatures. Tile Count: 20 |
Boost None Buffer Movement is reduced by 1 at the beginning of each turn. Stamina drops by 2 at the beginning of each turn |